Other Activities



Reviewer for:

  • Journals: Applied Sciences (IF : 2,47), Brain-Computer Interfaces (IF : 2,11), Consciousness and Cognition (IF : 2,4), Disability and rehabilitation assistive technology (IF : 2,1), Frontiers in Computer Science (Human-Media Interaction ; IF NA), Frontiers in Human Neuroscience (Brain-Computer Interfaces ; IF : 3), Frontiers in Neuroscience (Neural Technology ; IF : 3,81), Future Internet (IF : 3,64), Journal of Neural Engineering (IF : 4,81), Nature Scientific Reports (IF : 4,12), Neurocomputing (IF : 5,19), Neurophysiologie Clinique (IF : 2,55), Neurorehabilitation and neural repair (IF : 4,7), Virtual reality (IF : 5,1).
  • Conferences: Aumented Humans 2022, IEEE Systems, Man and Cybernetics 2019, Journée Jeunes Chercheurs en Interfaces Cerveau Ordinateur et Neurofeedback.


Classes:

  • Brain imagery classe and practice sessions to bachelor students in Cognitive Science at Bordeaux university 8h (2021/2022).
  • Motor rehabilitation in Parkinson's disease classe to students in EPHE 2h (2021/2022).
  • Remediation in cognitive sciences classes to bachelor students in Cognitive Science at Bordeaux university 7h (2021/2022).
  • Introduction to cognitive sciences practice sessions to bachelor students in Cognitive Science at Bordeaux university 12h (2021/2022).
  • Refresher in cognitive sciences classes to bachelor students in Cognitive Science at Bordeaux university 12h (2021/2022).
  • Computer vision and augmented reality practice sessions to students from Ecole Centrale de Nantes 13h (2020/2021).
  • Programming methodology classe and practice sessions to students from Ecole Centrale de Nantes 23h (2020/2021).
  • Hybrid cognitive systems workshop at Ecole Nationale Supérieure de Cognitique 2h (2019/2020).
  • Motricity and Brain-Computer Interface classes and practice sessions to Cognitive Science university students 6h (2018/2019).
  • Introduction to Brain-Computer Interfaces classes to Cognitive Science university students 6h (2017/2018).
  • Knowledge and Representations workshops and practice sessions at Ecole Nationale Supérieure de Cognitique 152h (2016/2017, 2017/2018, 2018/2019).
  • Coach at DganjoGirls events, which promote gender equality in IT (Since 2017).


Students supervision:

  • February – July 2021: Co-supervising the honours bachelor bachelor thesis of Sarah Harders and Daniel Middendorf with Stefanie Enriquez-Geppert (Groningen Univ.) on the following topic: Testing Instructions and Classifiers on Movements and Mental Imageries.
  • February – August 2019: Supervising the end of master’s internship from Master of Cognitive Science from the University of Bordeaux of Romain Sabau focusing on the influence of the modality of feedback for MI-BCI training.
  • December 2018 – April 2019: Supervising IT projects from master students of Ecole Nationale Supérieure de Cognitique Claire Dussard, Hugo Le Tarnec, Lucas Biccheri and Mathilde Cazes.
  • November 2018 – April 2019: Supervising the project from Bordeaux University students Natacha Javerzat, Sebastien Delpeuch and Valentin Escobosa focusing on communication using P300 based BCI.
  • February – August 2018: Supervising the end of master’s internship from Ecole master students of Nationale Supérieure de Cognitique of Aline Roc focusing on the influence of the experimenter during MI-BCI training.
  • January – June 2018: Supervising the end of bachelor’s project from Bordeaux University students Océane Thierre, Camille Bordeau and Xavier Carrau focusing on Orthosis and post-stroke motor rehabilitation using BCIs.
  • December 2017 – April 2018: Supervising IT projects from master students of Ecole Nationale Supérieure de Cognitique Kim Cottrant, Pauline Delhaye, Camille Lavorel and Victor Domercq.
  • November 2016 – April 2017: Supervising the end of master’s project of Laura Lille whose objective is to create an adaptable video game controllable using EEG signals only.
  • November 2016 – April 2017: Supervising the project from Bordeaux University students Margot Triscos, Jules Paradeis and Pauline Fillastre focusing on game control using brain activity.